Based on the learning pyramid, ?teaching others? category produces a 90 percent learning retention. And within this category, game-based learning tops by 5 percent because it focuses on the application of knowledge in an experiential setting.
Game-based learning goes beyond ?immediate use? as it utilises the motivation for each player to progress to the next level, while offering immediate feedback on success and failures while the player is enjoying ?playing the game?.
One such program that can deliver results through game-based learning is Momentium, an interactive online game-based sales training system created by E=mz2 Inc.
Read more: Kipp Report
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